Hanmen next gen textures
Transform Your Game with Next-Gen Skin Texture Mod
Transform Your Game with Next-Gen Skin Texture Mod
Table of Contents:
- Introduction
- Overview of the Next-Gen Skin Texture Mod
- Setting up the Mod in the Character Creator
- Applying the Skin Shader
- Performance Optimization
- Additional Features of the Mod
- Workshop and Tips for Customization
- Conclusion
- Resources and Links
- FAQ
👋 Hello everyone! Are you a fan of modding in video games? If so, you're in for a treat! Today, I'll be showcasing a mod that has quickly become one of my favorites in a long time. It's called the Next-Gen Skin Texture mod, created by Han Man. In this article, I'll walk you through how to set up and optimize this mod for the best gaming experience. Trust me, you won't want to miss this!
Overview of the Next-Gen Skin Texture Mod
The Next-Gen Skin Texture mod is a Game-changer in the world of modding. It revolutionizes skin texturing in Delusion Games by introducing high-quality subsurface scattering. This means that characters in the game will have a more realistic and lifelike appearance. Gone are the days of flat and dull skin textures!
Setting up the Mod in the Character Creator
To ge
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Hello. I bought Next-Gen Skin Shaders [AIHS2] BETA v1.8 (paid 3$) and Next-Gen Skin Textures [AIHS2] v1.01 (10$) at https://gumroad.com/l/Ucyyy
I don`t use it in StudioNEOV. I bought it for game
According to instructions i extracted all files ( into the HS2 game folder (it does not have Graphics.dll before)
Deactivated DHH or remove it from InitSetting.
Opened game model (girl), then went to Material Editor, changed BODY skin and FACE shaders to Hanmen/Next-Gen (body=>body, face=> face), After that color of face and body changed go gray (of black) colour
Then i open Graphics plugin (F5) and
- turned on SSS checkbox,
- loaded the preset SSS-00-HDR
the color of body and face was changed to normal (pink)
After that went to Body types and did not find there any new textures,
After that i checked Face Types. The same-anything new .
how i can find new Face&body Types ?
Next-Gen Skin Textures v1.2
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Hanmen
284 ratings
AiGirl & HoneySelect 2 MOD
High-resolution body and face textures aiming to improve the visual look and provide realistic textures for your characters. This was made with a high res photo scans.
CONTENT
- x2 8K Diffuse Textures
- x5 8K Body types (Sexy, Muscle, Slim) + 2 new (Average, Average DX)
- x10 4K Face Types for Face 1
- x10 4K Face Types for Face 2
- x10 4K Face Types for Face 3
- x19 4K Face Types for Face 4
- SkinResolutionPatch.dll by essu for unlocking 8K resolution for diffuse texture.
HOW TO USE
- Place the zipmod inside the /Mods folder
- Launch the game - Character Creation - go to Skin/Face Types section.
- Then select the build types (Slim/Normal/Muscle) versions.
CHANGE LOG
- Improved Diffuse Textures - crotch area, bellybutton.
- Improved neck area (no head seams with most of the default skins).
- New Built Type textures - Average, Average DX, Sexy (Voluptuous).
Ratings
5 stars
94%
4 stars
4%
3 stars
1%
2 stars
0%
1 star
1%
Next-Gen Shaders 2.0
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Hanmen
312 ratings
NEW VERSION 3+ ALREADY AVAILABLE at:
https://hanmen.gumroad.com/l/ngs30
New major features in v2.0:
Includes free updates up to v3.0. Also includes 50% the discount code to the latest costume mod.
- Reworked wetness system: now using separate 4K-8K RGB texture for the wetness, now works like 4 separate layers - Basic Skin wetness level, Streaks layer, Drops layer, Splats layer. Each wetness layer can be separately adjusted. Drops layer using procedural generation so can be customized size and amount for better randomization.
- Introduced the wetness mask (WetBump G channel), which can be used for making partial wetness. By default it's covering the whole body.
- Also, the ExGloss master slider now provides a smooth transition from 0 to 1. Can be used for making slight wetness or full wetness.
- The wetness system from now on relies on PBR specular colors, which brings more realistic effects.
- Streaks and drops levels have separate bump profiles, instead of a flat gloss.
- Wetness system now can affect the albedo, By default, it's using _WetColor 0 alpha value for making a transpa
Since the cards become huge once they’re saved with SSS textures, I decided to not release the cards along the SSS textures and let you set them and customize the girl to your liking.
Here’s a guide to set these textures and get them good to go.
Remember that you need Next Gen skin and the graphics plugin installed first for any of this to work. Also I recommend OrangeSpork’s fork of the graphics plugin, since it has an autoloading feature for whenever you want to play the actual game and pork the girls instead of playing in the studio.
Once you download SSS textures, you’ll notice there’s 3 textures in the package:
cf_head_00_00_SSS.png, cf_head_00_thickness.png and cf_head_00_00_wet.png. Ignore the jpg file included, since that’s just a preview.
Contents
LOAD GIRL IN MAKER
First thing you want to do is load your girl, and make sure she got the body you want from Uncensor Selector first, since every time you change the body you have to reconfigure the body shader from the defaults.
OPEN GRAPHICS PLUGIN
Open the Graphics plugin settings (default key is F5) and make sure SSS is on (OrangeSpork’s has it on by default, bu